|| Новый Zombie mod (так называемый в задротных кругах Zomdb), novemberdobby трудился и не зря, со своей командой он сделал продолжение мода и исправили много багов /////////////////////////////////////////// Changes for v1.41: /////////////////////////////////////////// *Fixed some Pipeline & Backlot glitches *Fixed Hunters' weapons sometimes dropping before a zombie is picked *Fixed graves sometimes not orienting properly *Fixed Hunter/Zombie counters for spectators *Fixed music fading properly with scr_zommusic -1 *Fixed repel sometimes killing zombies *Improved several special ability FX and the poison zombie effect *Changed default sv_msgs in case of no zom.cfg being used *Changed limited ammo message to be more helpful *Changed www.novemberdobby.com/faq to include fixes for PB kicks *Changed Hunters' health to jump back to maximum when a zombie is picked *Changed Scare range to 50% higher *Changed first zombie behaviour, dogs have 400 health *Changed health/mine drops: zombies falling and killing themselves don't drop them *Removed unlimited ammo for grenade launchers, they only have 25 shots *Removed grenade throwback (Was causing some problems) *Added a 40-second timer to automatically spawn zombies if they stay in the class-pick scree /////////////////////////////////////////////////////////////////////////////////////////////////////////// lvl'ов 200, и золотая мина доступна... мясцо!
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